Software Engineer

Electronic Arts

Hyderabad 1-3 Years ₹18–35 LPA Posted 30+ days ago 💼 Hybrid
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Job Description

This unique role is the glue that ties the game teams and the core game platform and shared services. This is done by performing a system level analysis of game design, game security and supportability and in-depth load and performance testing. We build systems and tools that aid in performance evaluation and doing “systems test as a service” across EA. Success has customers spending more hours with our portfolio of games because they are fast and performant; having “EA Servers” powering a game becomes a competitive differentiator. This effort requires expertise spanning platform technologies, infrastructure technologies, and game engines and client technology across EA’s broad portfolio of mobile, console and PC games as well as other consumer facing touch points.

Responsibilities:

  • Perform stress and load testing, this includes coming up with a test design, game play driven scenarios and evaluating actual game logs to come up with an accurate representation of load to generate and setting up complex distributed test environment to run tests and generate load
  • Create, maintain, and improve test code in C++/Java/Scala to support applications and features
  • Execute tests and provide accurate analysis and reporting of test results
  • Analyze and troubleshoot system and network issues relating to performance and test automation processes.
  • Troubleshooting to find root cause of issues identified during testing – isolate test issues vs system component issues.
  • Collaboration with cross-functional teams to track and resolve issues.
  • Communication of test status and results to key stakeholders
  • Work cross teams to identify, define key metrics and set up performance benchmarks.
  • Design, develop, and run experiments to gauge effectiveness of benchmarks.

The next great EA Software Engineer – III also needs:

  • Bachelor’s degree in computer science or higher
  • 1-3 years of relative experience
  • Expertise in object-oriented design/programming, strong programming expertise in either C/C++, or Java
  • Knowledgeable in scalable platform architecture, end-to-end systems design and architecture.
  • Familiarity with visualization & monitoring tools (like Prometheus, Grafana etc.,) and database technologies (MySQL, Redis, Mongo DB etc.,)
  • Knowledge of cloud technologies like AWS/GCP & its different services.
  • Knowledge of DevOps technologies like Docker, Kubernetes etc.
  • Able to work and solve problems independently, to organize workload and priorities, high-quality execution, technical innovation/adaptation, and initiative.
  • A passion for gaming and a highly analytical and creative thinker

Additional Information

Education: Bachelor's degree in computer science

Job Req ID: 213634

About the Company

Electronic Arts

Electronic Arts (EA) is the global leader in interactive entertainment headquartered in Redwood City, California, publishing blockbuster franchises like FIFA, Madden NFL, The Sims, and Battlefield generating $7.4B+ annual revenue across mobile, console, and PC platforms serving 700M+ players worldwide. Pioneering live service gaming, cloud-native game infrastructure, and AI-driven player experiences alongside cross-platform play ecosystems, EA drives gaming innovation through major Hyderabad studio building performance testing platforms powering competitive multiplayer experiences globally.

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